#31
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When riding I sometimes stop on the Blaney/280 overpass to view the awesomeness from a distance.
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#32
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Microsoft has happily moved into that gap. While bumpy at launch, the Surface is now the go-to for so many creative types I know. That was heresy even just a few years ago. So we'll see what it means long-term, but the lack of real development in the computer space is going to catch up with them sooner or later. |
#33
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windows 8
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Chisholm's Custom Wheels Qui Si Parla Campagnolo |
#34
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The point being, Apple can't rely on just workstation hardware even if their hardware is/was the current darling of an industry. Sun Microsystems were once big on Wall Street and Silicon Graphics ruled the roost in early CGI. Both gone. I'd also guess that the applications are fairly mature (Adobe?) so the hardware to run Adobe can be satisfied by any number of platforms. For example I still build my own desktop with Supermicro motherboards running dual Xeon multicore CPUs. If Apple can't offer hardware that offers proprietary advantage over what I can mix n' match myself, why would they emphasize that business? They will service that market but the R & D curve for that market had crested long ago - Intel controls CPU development, Nvidia ATI & others control GPU development. There's not enough upside to creating Apple MacPro motherboards for a market that doesn't want desktop computing outside of a niche market. Microsoft was seeking relevance and refuge from their exposure to a declining desktop market so it seem reasonable that they try anything else to get a foothold anywhere. Relative to Apple's growth requirements, that niche creative tablet market would not have been a prioritized objective for Apple anyway. Nature, like capitalism, abhors a vacuum so Microsoft stepped in. If a worldwide smartphone market beckons, Apple would be crazy to not preserve its dominance in a market it largely invented. |
#35
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Here are a couple of images from our residential area (bottom from our bedroom): Last edited by simplemind; 02-23-2017 at 09:31 AM. Reason: clarification |
#36
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I don't think they serve their customers with changing IOS just for the sake of change ever few months. We got my mother an iPhone a few months ago. She struggles with Touch ID and we taught her to open in the UI by swiping sideways and typing in a user ID number we all know. Shortly afterwards Apple introduced a software update that eliminated the swipe, forcing the user to use Touch ID that is not very reliable and virtually useless to someone without the dexterity and light touch required by Apple's software. It made my iPhone a lot less fun to open up as well. That's just one example and it happens every time I use my phone. Also, software that continues to slow down a device that isn't very old is annoying. The richest company on the planet ought to be able to tailor these IOS updates for different models. For example, I don't need some of the updates on my older, but perfectly good, iPhone that an iPhone 7 user might need. I'm weary of my IOS devices becoming paperweights after 18 months or so. |
#37
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You don't need to update with every iOS release if you're happy with the current iOS (but problem is that once you do, you can't roll-back)
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#38
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yeah, Apple was the standard in audio for many years. and you generally had to purchase a super high end machine and thousands worth of software and interfaces. but eventually machines, interfaces, and audio software all got better and more affordable. Apple couldn't corner that market any more because anyone with a grand could get a windows box, pro tools and a few microphones and make a record. so audio companies catered to that, of course. that's not Apple's fault. and at the same time, they were making a killing on i-devices so dedicated resources there. their machines did become more accessible to the every day user (though I wouldn't call them toys), price-wise. of course they did; they pulled people in with i-devices and then convinced them to buy a mac. tons of money to be made there. you're right in that they've been accused for years of alienating pros, but that's more in just taking forever between hardware/software updates. they still definitely make high-end machines geared specifically at pro audio/video/illustration. and they're still the standard there, in many regards. |
#39
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I agree that sometimes updates slow down older devices, but I've seen that with Android as well. it can actually be worse there because the number of devices they have to support and validate the update against is greater. Apple does disable some of the functionality of iOS updates, but mainly just when the hardware won't support it or it won't run at a satisfactory level. but you're right, these things do essentially become paperweights after a couple years. but I don't think that's Apple specific; that's common of any cell phone, and has been forever. |
#40
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I agree that Android is worse. She has a 6 Plus. The loss of the swipe is why we haven't upgraded her software.
I don't think she even wants a smart phone but most traditional cell phones these days are disposable garbage. The iPhone does have some killer applications like Face Time and Face Time Audio. They're fantastic. |
#41
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#42
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check Settings > Touch ID & Passcode > make sure "iPhone Unlock" is off/not green. |
#43
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Swipe is lost AFAIK, but you're right, I could turn off the Touch ID and I may do that with her phone. Thanks for the tip! That is useful.
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#44
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#45
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Before I migrated to an iPhone 7 and touch ID I really hated the removal of swipe. On my previous iPhone 5 it meant now I had to push the home button as that was the only option. Yeah pushing a button isn't a big deal but it is wear and tear on it after a couple of years.
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conspicuous consumption, tower of babel |
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